Kharox - Lore based playthrough V1.0

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This is Kharox, I play him as a lore based character 

Rules (Current) :

  1. Solo progression.
  2. Can only fight Black Mage lore-related bosses.
  3. Can fight Cygnus and CRA until you defeat Hard Damien and Hard Lucid once.
  4. Can only obtain gear from Black Mage lore-related bosses and should always go for the higher-level gear.
  5. Cannot break a full set of armor (i.e., 3 set CRA, 5 set AU), can break the Absolab set for Arcanes.
  6. Can use professions only to craft Arkarium rings and Dominator Pendant. Can also use professions to obtain buffs.
  7. Can only use BlackHearts as pets.
  8. Can't leave an Arcane River area until completing the symbol.
  9. Can't leave an Arcane River area until defeating the related boss on the highest difficulty.
  10. Can't use NX aside from changing hair and face. NX effects are allowed.
  11. Can use events to speed up progression but not to skip it (i.e., no Hyper Burning).
  12. All buffs are allowed, but the content required to obtain them is restricted (i.e., Ursus, Monster Park).
  13. Can trade Absolab boxes from other characters in exchange for Spirit Stones and Energy Cores. The amount traded is 2 for armor and 4 for weapon according to the NPC shops.
  14. Can trade Arcane Umbra boxes from other characters in exchange for droplets. The amount traded is 4 for armor and 8 for weapon according to the NPC shops. This feature is unlocked after defeating Normal Will / Lucid.
  15. Can use familiars and equip familiar badges that are related to lore-based training.

Bosses I can fight : 




End game gear simulation : 


Training 1 - 200 lore based* :

BEFORE THE SEALING OF THE BLACK MAGE

AFTER THE UNSEALING OF THE BLACK MAGE

Pre 30: Class quests

Riena Strait theme dungeon (30) (Orchid and Lotus)

Verne Mine storyline (Edelstein town quests) (60)  (Orchid and Lotus)

Birth of an Alliance (75)  (Alliance)

Azwan storyline (80) (Hilla)

Ellin Forest theme dungeon (95) (Black mage)

Grand Athenaeum, Episode 1: The White Mage (100) (Black mage)

Grand Athenaeum, Episode 6: Sharenian Knights (100) (DarkKnell)   

Heliseum Reclamation HQ (100) (Magnus)

Grand Athenaeum, Episode 4: The Winter Bard (100) (Black Mage recruiting commanders)

Lion King’s Castle (120) (Von Leon)

Grand Athenaeum, Episode 2: Empress in making (100) (Cygnus Maker)

Root Abyss (125)  (World Tree – Damien)

Silent Crusade (140)  (Arkarium)

Gate of the Past (140)  (Pink Bean – Black mage

Stone Calluses (150) (Magnus)

Henesys Ruins (160) (Lucid)

Knight Stronghold (165)  (Lucid)

Kritias theme dungeon (170)  (Arkarium – morass)

Twilight Perion (180) (Lucid)

Black Heaven (190)  (Lotus)

Heroes of Maple (190)  (Damien)

Silent Crusade 2 (190) (Arkarium – Will)

*Training guide was helped by the guys at The Story of Maple


Patch notes :

Patch Notes

V1.2

  • Added the ability to trade Absolab boxes from other characters in exchange for Spirit Stones and Energy Cores.
    • Armor: 2 boxes.
    • Weapon: 4 boxes.
  • Added the ability to trade Arcane Umbra boxes from other characters in exchange for droplets.
    • Armor: 12 droplets.
    • Weapon: 24 droplets.
    • Requires defeating Normal Will / Lucid to unlock this feature.

V1.4

  • Modified Rule 5 to allow breaking the Absolab set in order to transition into Arcane gear.
  • Added the ability to use familiars and equip familiar badges that are related to lore-based training.

V1.5

  • Modified Rule 6 to allow the use of professions to obtain buffs.
  • Modified Rule 14.
    • Reduced the Arcane Umbra box droplet exchange cost by 2/3:
      • Armor: 4 droplets.
      • Weapon: 8 droplets.




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